r1n7aro/Locus
An open-source AI agent that autonomously develops Unity game features by writing C# code, modifying assets, and debugging runtime behavior.

Locus is an AI coding assistant built for Unity game development that operates directly within the editor. It writes and modifies C# scripts, reads and manipulates Unity objects and assets, and executes the full feature development workflow autonomously. The agent also analyzes runtime state to fix bugs and optimize performance, maintains long-term project memory, and provides semantic version control for Unity YAML-based assets.