htdt/godogen
Skill system that enables Claude Code and Codex to autonomously generate complete games for Godot, Bevy, and Babylon.js engines.

Godogen is a skill-based scaffolding system for AI coding agents that autonomously plans, writes code, generates assets, runs the game engine, checks screenshots, and fixes visual issues. It publishes skills into a fresh game repo where a Claude Code or Codex agent then builds the actual game. The system includes engine-specific stages for Godot (C#), Bevy (Rust), and Babylon.js (TypeScript/Vite), along with asset generation via Gemini.