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htdt/godogen

Skill system that enables Claude Code and Codex to autonomously generate complete games for Godot, Bevy, and Babylon.js engines.

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Godogen is a skill-based scaffolding system for AI coding agents that autonomously plans, writes code, generates assets, runs the game engine, checks screenshots, and fixes visual issues. It publishes skills into a fresh game repo where a Claude Code or Codex agent then builds the actual game. The system includes engine-specific stages for Godot (C#), Bevy (Rust), and Babylon.js (TypeScript/Vite), along with asset generation via Gemini.

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