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Zeta36/chess-alpha-zero

An open-source implementation of AlphaGo Zero methods for chess reinforcement learning.

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This project replicates DeepMind’s AlphaGo Zero and AlphaZero approaches to train a chess-playing agent using deep reinforcement learning. It uses a neural network trained via self-play combined with Monte Carlo Tree Search for move selection. The implementation uses Keras and TensorFlow as the underlying deep learning frameworks.

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