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UnityTechnologies/MachineLearningRoguelike

A Unity roguelike game where both player and enemy characters are trained using reinforcement learning ML-Agents.

MachineLearningRoguelike
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This is a roguelike game demo built with Unity’s ML-Agents toolkit where machine learning powers all game entities. Both the player and enemies operate as ML agents trained via reinforcement learning. The project includes a dedicated training environment separate from gameplay to demonstrate how to train agents, and was used in conference talks to showcase practical applications of ML-Agents in real game scenarios.

Frequently asked

What is UnityTechnologies/MachineLearningRoguelike?
A Unity roguelike game where both player and enemy characters are trained using reinforcement learning ML-Agents.
Is MachineLearningRoguelike open source?
Yes — UnityTechnologies/MachineLearningRoguelike is an open-source project tracked on heatdrop.
What language is MachineLearningRoguelike written in?
UnityTechnologies/MachineLearningRoguelike is primarily written in C#.
How popular is MachineLearningRoguelike?
UnityTechnologies/MachineLearningRoguelike has 465 stars on GitHub.
Where can I find MachineLearningRoguelike?
UnityTechnologies/MachineLearningRoguelike is on GitHub at https://github.com/UnityTechnologies/MachineLearningRoguelike.

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