cosmosgl/graph
GPU-accelerated WebGL force-directed graph layout engine and renderer for visualizing networks and embeddings.

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cosmos.gl is a high-performance force graph algorithm implemented entirely on the GPU using WebGL fragment and vertex shaders. It simulates and renders network graphs with hundreds of thousands of nodes and links in real time by avoiding expensive CPU-side memory operations. The engine powers the Cosmograph application and is explicitly designed for visualizing complex networks and AI embeddings.