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NVlabs/intrinsic3d

A 2017 ICCV paper implementing joint optimization of 3D geometry, surface albedo, camera poses, and scene lighting from RGB-D sensor data.

intrinsic3d
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Intrinsic3D recovers high-quality 3D reconstructions from low-cost RGB-D sensors by simultaneously optimizing reconstructed geometry, surface albedos, camera poses, and spatially-varying lighting modeled via spherical harmonics. The method uses SDF-based surface representation and classical optimization rather than deep learning. Published by NVIDIA Research and TU Munich.

Frequently asked

What is NVlabs/intrinsic3d?
A 2017 ICCV paper implementing joint optimization of 3D geometry, surface albedo, camera poses, and scene lighting from RGB-D sensor data.
Is intrinsic3d open source?
Yes — NVlabs/intrinsic3d is open source, released under the BSD-3-Clause license.
What language is intrinsic3d written in?
NVlabs/intrinsic3d is primarily written in C++.
How popular is intrinsic3d?
NVlabs/intrinsic3d has 458 stars on GitHub.
Where can I find intrinsic3d?
NVlabs/intrinsic3d is on GitHub at https://github.com/NVlabs/intrinsic3d.

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