AnkleBreaker-Studio/unity-mcp-server
A Unity MCP server that connects AI assistants such as Claude and Cursor to the Unity Editor and Unity Hub for AI-assisted game development.
The project implements a Model Context Protocol server that exposes Unity Editor and Unity Hub operations to MCP clients. It provides tools for scene management, GameObjects, components, builds, profiling, Shader Graph, terrain, physics, NavMesh, animation, and multiplayer workflows. The server advertises a small initial set of MCP tools with additional advanced tools discoverable on demand, enabling AI assistants to author and manipulate Unity projects.
Frequently asked
- What is AnkleBreaker-Studio/unity-mcp-server?
- A Unity MCP server that connects AI assistants such as Claude and Cursor to the Unity Editor and Unity Hub for AI-assisted game development.
- Is unity-mcp-server open source?
- Yes — AnkleBreaker-Studio/unity-mcp-server is an open-source project tracked on heatdrop.
- What language is unity-mcp-server written in?
- AnkleBreaker-Studio/unity-mcp-server is primarily written in JavaScript.
- How popular is unity-mcp-server?
- AnkleBreaker-Studio/unity-mcp-server has 500 stars on GitHub.
- Where can I find unity-mcp-server?
- AnkleBreaker-Studio/unity-mcp-server is on GitHub at https://github.com/AnkleBreaker-Studio/unity-mcp-server.