zhan-xu/RigNet
Neural network implementation for automatically generating skeletal rigs for articulated 3D characters.

Velocity · 7d
+0.7
★ / day
Trend
→steady
star history
This repository implements the SIGGRAPH 2020 paper RigNet, which uses deep learning to predict joint locations and bone hierarchies for rigging articulated characters. It employs graph neural networks operating on mesh geometry to learn rigging transformations. The system requires PyTorch, torch-geometric, and Open3D, with Blender add-ons available for integration.