When AI pixel art forgets how to pixel
A Python utility that reverse-engineers the grid from sloppy AI-generated pixel art and snaps it back to clean, countable squares.

What it does
Perfect Pixel takes AI-generated “pixel style” images — the kind where Stable Diffusion or a chatbot almost got it right but the grid is warped, uneven, or just guesswork — and figures out what the actual grid size should be. It then resamples the image onto that grid so every pixel lands where it belongs. There’s a web demo, a pip-installable package with optional OpenCV, and a ComfyUI node for the diffusion crowd.
The interesting bit
The grid detection runs on FFT magnitude analysis, not brute-force search. It finds the dominant spatial frequency, generates candidate grid lines, then uses Sobel edge detection to nudge those lines onto actual image boundaries. The whole thing is a three-step pipeline (FFT → edge refinement → resample) that treats the pixel grid as a signal-processing problem rather than a graphics one.
Key highlights
- Auto-detects grid size or lets you override manually
- Two backends: OpenCV for speed, NumPy-only for minimal dependencies
- Three sampling modes: center, median, or majority vote per grid cell
- Adjustable refinement intensity to control how aggressively it hunts for edges
- ComfyUI node available without touching the core algorithm
Caveats
- The README is vague on accuracy limits; it works best on images that are already “almost” pixel art (recommended input size 512–1024)
- No quantification of how non-square or irregular a grid can be before detection fails
- The “lightweight” backend drops OpenCV but keeps the same algorithm — performance trade-offs aren’t benchmarked
Verdict
Grab this if you’re generating pixel art with AI and need clean output for physical crafts (perler beads, cross-stitch) or game assets. Skip it if your source images aren’t already grid-ish; it’s a refiner, not a magic wand.