← all repositories
fofr/cog-face-to-many

Your face, now a PlayStation 2 NPC

A packaged ComfyUI workflow that turns portraits into stylized characters without losing the face underneath.

cog-face-to-many
Velocity · 7d
+1.7
★ / day
Trend
steady
star history

What it does

Upload a photo and get back the same face rendered as pixel art, claymation, a plastic toy, or a low-poly video game character. The project is essentially a Cog-packaged ComfyUI workflow: it wires together InstantID for face preservation, IPAdapter for style transfer, and a stack of community LoRAs to enforce the aesthetic.

The interesting bit

The heavy lifting isn’t new code—it’s curation. The author bundled five custom node packs, pinned them to specific commits, and wrapped the whole Rube Goldberg machine in a Cog container so it runs on Replicate without the usual dependency archaeology. The LoRAs themselves come from artificialguybr, whose Patreon and Ko-fi links get a grateful shout-out in the README.

Key highlights

  • Runs on Replicate with one click, or locally via ComfyUI
  • Five output styles: 3D, video game, pixel art, claymation, toy
  • Face identity preserved through InstantID + ControlNet
  • Ships with a shell script to clone all required custom nodes at pinned versions
  • Includes Cog container setup for remote GPU access over port 8188

Caveats

  • Local setup is manual and model-heavy: you’ll download ~7GB of checkpoints, LoRAs, and insightface models
  • The README doesn’t mention hardware requirements, licensing, or whether the output is safe for commercial use
  • No code of your own to speak of—this is orchestration, not invention

Verdict

Grab this if you want a working style-transfer photo booth without wiring ComfyUI nodes yourself. Skip it if you’re looking for a library to import or a problem to debug; the interesting parts live in other people’s repositories.

heatdrop uses Google Analytics to see which pages get read — nothing else. Your call. How we handle data.