The original KoboldAI: a browser front-end now eclipsed by its own successors
A browser-based writing assistant that helped popularize local AI storytelling, now largely superseded by KoboldCpp and KoboldAI United.

What it does KoboldAI-Client is a browser-based front-end for AI-assisted writing that plugs into multiple local and remote models. It supports three modes—novel writing, text adventure (à la AI Dungeon), and chatbot—plus tools like Memory, Author’s Note, World Info, and save/load. You can run it locally on GPU or CPU, or spin it up free on Google Colab with pre-configured TPU and GPU editions.
The interesting bit The README spends surprising energy explaining how to leave. It immediately funnels users toward KoboldCpp (for GGUF models and modern APIs) and KoboldAI United (for Llama-based models on HuggingFace/ExLlama). That candor is rare: the project essentially documents itself as legacy infrastructure.
Key highlights
- Three gameplay modes with a toggle: novel, adventure, chatbot
- Curated model zoo with community-trained models (Nerys, Erebus, Janeway, Skein, etc.) and descriptions of their biases and licenses
- Google Colab integration with automatic Google Drive saves
- Supports local GPU, CPU, and remote APIs (OpenAI, Inferkit)
- Adventure mode uses second-person “You” commands rather than AI Dungeon’s imperative style
Caveats
- No GGUF support; the README explicitly redirects to KoboldCpp for that
- No Llama/safetensors support; redirected to KoboldAI United
- Model recommendations are granular to the point of fussiness—wrong model + wrong mode = “derail away from the conversation format quickly”
Verdict Worth a look if you’re researching the evolution of local AI writing tools or need the specific model curation and Colab setup documented here. For actual use, the README itself points you elsewhere.